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Thank you for selecting one of TOMY's many fine products. 

THE GAME-MACHINE: 

THE FEATURES AND HOW TO OPERATE 

THEM 



INSTRUCTION BOOK 



GAME SCREEN 



SHOOT BUTTON 
(STARTS THE GAME, 
THROWS A STONE AXE) 



POWER SWITCH 




LEFT RIGHT 

MOVE LEVER 

(MOVES THE CAVEMAN) 



GAME SELECTOR 
AMA (BEGINNERS) 

PRO (INTERMEDIATE AND ADVANCED 
PLAYERS 



First, let's Put the batteries in correctly. 

How to Load the Batteries 

Open the cover of the battery compartment at 
the rear of the game-machine. Insert four 1.5 V 
baby cells as shown in the diagram. 




The computer may fail to function properly 
depending on how the game-machine is switch- 
ed on. If it does not work, turn the Power 
Switch off. 

1.5 V baby cell batteries (four) 
A special AC Adaptor (not included) may 
also be used 

AC Adaptor Requirements: 
Output: 7.5 V DC 200 mA 
Plug: 2.1 mm ID Coaxial Type 
Tip (Center) Polarity: Negative. 



Impprtant Notice: When not in use, disconnect 
the adaptor Do not use any other adaptor than 
the type recommended. 



TOMY» 



The figures appearing on your screen 

1. SCORE 4. CAVE 

(AMA-PRO INDICATOR 

NUMBER OF CAVEMEN) 5. EGG 

2. DRAGON (PRIMITIVE BIRD) 6. EGG COUNTER 



3. VOLCANIC BOMB 



7. STONE AXE 



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8. CAVEMAN STARTING 

POSITION 

9. DRAGON-ATTACKING 

POSITION 

10. DINOSAUR-ATTACKING 
POSITION 

11. EGG-SNATCHING 
POSITION 

12. DINOSAUR 

13. EGG 

14. HATCHING EGG 

15. DINOSAUR CHILDREN 

16. VOLCANO 



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Let's learn the characters 

The Game skillfully evading volcanic bombs, dinosaur 

The Object of the game is to get a high score by anacks and interference fr^^ - ^-9^- 



manoeuvring the caveman to steal the egg while (Example of an AMA game) 



What kind of a game is it? 
The battle of caveman vs. dinosaur Caveman vs. volcano and dinosaur 





Caveman vs. dragon and dinosaur 



Caveman vs. dragon, volcano, and dinosaur 




Let's go on with the game 



TOMY. 



How to Play 

• Set the Game Selector to either the AMA (for "ama- 
teur" players) or the PRO (for intermediate and 
advanced "professional" players). 

• Turn the Power Switch on. 

• The auto-display lights up on the screen. The dino- 
saur, the dinosaur's children, dragons, eggs, and 
volcanic bombs also appear 

• Press the Shoot/Start Button. An electronic fanfare 
confirms your choice of AMA or PRO, and gives the 
allotted number of cavemen (four). You are 
now ready to play. (You cannot change the 
AMA-PRO selection once the Shoot Button 
has been pressed. 

If you wish to change levels, first turn the 
Power Switch off, and then reset the Game 
Selector). 



Move the caveman left and nght with the Move 
Lever Play the game by pressing the Shoot Button 
to make the caveman throw the stone axe. 
(AMA - the stone axe appears in the caveman's 
hand.) 

(PRO - the caveman must first retrieve the stone 
axe, which appears by the egg counter) 
The caveman dies when he is hit by a volcanic 
bomb or if he is blown down by the fire-breathing 
dinosaur. When that happens, the screen first indi- 
cates the score up to that point and the number of 
cavemen left, and then resumes the game. 
The number of cavemen (four) is increased by one 
single additional caveman when the score reaches 
2000 points 
The game is over when all the cavemen are dead. 






Caveman 

Move the caveman left and nght with the 
Move Lever. When he falls into position for 
attack, press the Shoot Button to make him 
throw the stone axe. 

(AMA - the stone axe appears in his hand) 
(PRO - the stone axe first has to be retrieved 
from the egg counter) 
There are four cavemen. When all four die, 
the game is over However one single additio- 
nal caveman is given when the score reaches 
2000 points. 



Egg: 

The caveman moves to steal the egg When 
the egg blinks, the caveman can carry it back 
to the egg counter 

The first egg is placed on the egg counter 
When the caveman bnngs a second egg, the 
first one goes into the cave for points 
If an egg is not taken away within eight 
seconds, the egg hatches, causing the dino- 
saur children to laugh and make fun of the 
caveman. 

When a total of eight eggs have been put into 
the cave, bonus points are added to the score. 
The screen goes on to display the next pat- 
tern. 




Dinosaur: 

The screen movements are slow when the 

game is set at AMA, and rapid on the PRO 

setting. 

The dinosaur moves his head at random. 

The stone axe scores a direct hit only when 

the dinosaur is standing. 




When a direct hit is scored, the dinosaur falls 
and the player scores points. When the dino- 
saur falls, the caveman is free to steal the egg. 
With correct timing, the caveman can take the 
egg while the dinosaur is not looking in his 
direction. 

If the caveman approaches when the dinosaur 
is breathing fire, the caveman dies. 



TOMY. 



Dragon: 



Volcano: 



A, 



The AMA game has one dragon; the PRO 
game has two dragons. 
If there is an egg on the egg counter, the dra- 
gon may fly down to steal it. (This does not 
mean that a dragon always swoops down to 
take away every egg placed on the counter). 
The dragon will not fly down while the cave- 
man is at the egg counter. 
The are two places for attacking the dragon. 
Points are given when a dragon is brought 
down by a stone axe. 



* • • # 



^ 



The volcano erupts and shoots volcanic 

bombs. 

When the volcanic tomb hits the caveman on 

the head, he dies 

The caveman can safely pass by the volcanic 

bombs that fall tjelow his head. 



Scoring 




Let's see how many points you can get. 



4^»1 Make the dinosaur fall 30 points 



10 points 



r: 



Put an egg into the cave 50 points 



Put eight eggs inside the cave 
(bonus) 200 points 



The score indicator reads up to 1990 points. 
When the score reaches 2000 points, one single 
extra caveman is added and one of the eggs 
inside the cave lights up to represent 2000 
points. 



The eggs show the score only when the game is 
interrupted or when the game is over 
The highest possible score that can be shown is 
1990 points. Beyond this, the score returns to 
points. 



www.handheldmuseum.com 



How to take care of CAVEMAN 

Your CAVEMAN uses a micro-processor so 
handle it as you would any electronic game. 

- Don't expose It to extremes of temperature 

- Avoid getting it wet or dirty. 

- Don't take it apart, 

- Don't shake or drop it. 

- Turn the game off when not in use. 

- Don't leave used batteries in your game. 

If the batteries become weak the display screen 
will become dark and show incorrect action. 




The more eggs you take, the higher your score. 
That's how an amateur can soon turn pro.